ACM CHI Conference on Human Factors in Computing Systems, pp.1 - 15
Abstract
Typing on wearables while situationally impaired, such as while walking, is challenging. However, while HCI research on wearable typing is diverse, existing work focuses on stationary scenarios and fne-grained input that will likely perform poorly when users are on-the-go. To address this issue we explore single-handed wearable typing using intra-hand touches between the thumb and fngers, a modality we argue will be robust to the physical disturbances inherent to input while mobile. We frst examine the impact of walking on performance of these touches, noting no signifcant diferences in accuracy or speed, then feed our study data into a multi-objective optimization process in order to design keyboard layouts (for both fve and ten keys) capable of supporting rapid, accurate, comfortable, and unambiguous typing. A fnal study tests these layouts against QWERTY baselines and reports performance improvements of up to 10.45% WPM and 39.44% WER when users type while walking.