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OakleyIan

Oakley, Ian
Interactions Lab.
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Dynamic field of view restriction in 360? video: Aligning optical flow and visual slam to mitigate vims

Author(s)
Bala, PauloOakley, IanNisi, ValentinaNunes, Nuno
Issued Date
2021-05-10
DOI
10.1145/3411764.3445499
URI
https://scholarworks.unist.ac.kr/handle/201301/77446
Citation
ACM CHI Conference on Human Factors in Computing Systems
Abstract
Head-Mounted Display based Virtual Reality is proliferating. However, Visually Induced Motion Sickness (VIMS), which prevents many from using VR without discomfort, bars widespread adoption. Prior work has shown that limiting the Field of View (FoV) can reduce VIMS at a cost of also reducing presence. Systems that dynamically adjust a user's FoV may be able to balance these concerns. To explore this idea, we present a technique for standard 360? video that shrinks FoVs only during VIMS inducing scenes. It uses Visual Simultaneous Localization and Mapping and peripheral optical fow to compute camera movements and reduces FoV during rapid motion or optical fow. A user study (N=23) comparing 360? video with unrestricted-FoVs (90?), reduced fxed-FoVs (40?) and dynamic-FoVs (40?-90?) revealed that dynamic-FoVs mitigate VIMS while maintaining presence. We close by discussing the user experience of dynamic-FoVs and recommendations for how they can help make VR comfortable and immersive for all.
Publisher
Association for Computing Machinery

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