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허성국

Heo, Seongkook
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dc.citation.conferencePlace KO -
dc.citation.title ACM Symposium on User Interface Software and Technology -
dc.contributor.author Hu, Erzhen -
dc.contributor.author Li, Mingyi -
dc.contributor.author Hong, Jungtaek -
dc.contributor.author Qian, Xun -
dc.contributor.author Olwal, Alex -
dc.contributor.author Kim, David -
dc.contributor.author Heo, Seongkook -
dc.contributor.author Du, Ruofei -
dc.date.accessioned 2026-03-31T14:29:58Z -
dc.date.available 2026-03-31T14:29:58Z -
dc.date.created 2026-03-31 -
dc.date.issued 2025-09-28 -
dc.description.abstract During remote communication, participants often share both digital and physical content, such as product designs, digital assets, and environments, to enhance mutual understanding. Recent advances in augmented communication have facilitated users to swiftly create and share digital 2D copies of physical objects from video feeds into a shared space. However, conventional 2D representations of digital objects limits spatial referencing in immersive environments. To address this, we propose Thing2Reality, an Extended Reality (XR) meeting platform that facilitates spontaneous discussions of both digital and physical items during remote sessions. With Thing2Reality, users can quickly materialize ideas or objects in immersive environments and share them as conditioned multiview renderings or 3D Gaussians. Thing2Reality enables users to interact with remote objects or discuss concepts in a collaborative manner. Our user studies revealed that the ability to interact with and manipulate 3D representations of objects significantly enhances the efficiency of discussions, with the potential to augment discussion of 2D artifacts. -
dc.identifier.bibliographicCitation ACM Symposium on User Interface Software and Technology -
dc.identifier.doi 10.1145/3746059.3747621 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/91145 -
dc.identifier.url https://dl.acm.org/doi/full/10.1145/3746059.3747621 -
dc.language 영어 -
dc.publisher ACM -
dc.title Thing2Reality: Enabling Spontaneous Creation of 3D Objects from 2D Content using Generative AI in XR Meetings -
dc.type Conference Paper -
dc.date.conferenceDate 2025-09-28 -

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