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OakleyIan

Oakley, Ian
Interactions Lab.
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dc.citation.conferencePlace CN -
dc.citation.conferencePlace Online -
dc.citation.title ACM Symposium on Virtual Reality Software and Technology -
dc.contributor.author Gil, Hyunjae -
dc.contributor.author Shin, Yonghwan -
dc.contributor.author Son, Hyungki -
dc.contributor.author Hwang, Inwook -
dc.contributor.author Oakley, Ian -
dc.contributor.author Kim, Jin Ryong -
dc.date.accessioned 2024-01-31T22:36:44Z -
dc.date.available 2024-01-31T22:36:44Z -
dc.date.created 2020-12-29 -
dc.date.issued 2020-11-02 -
dc.description.abstract We empirically explore fundamental requirements for achieving VR in-air typing by observing the unconstrained eyes-free in-air typing of touch typists. We show that unconstrained typing movements differ substantively from previously observed constrained in-air typing movements and introduce a novel binary categorization of typing strategies: typists who use finger movements alone (FINGER) and those who combine finger movement with gross hand movement (HAND). We examine properties of finger kinematics, correlated movement of fingers, interrelation in consecutive key-strokes, and 3D distribution of key-stroke movements. We report that, compared to constrained typing, unconstrained typing generates shorter (49 mm) and faster (764 mm/s) key-strokes with a high correlation of finger movement and that the HAND strategy group exhibits more dynamic key-strokes. We discuss how these findings can inform the design of future in-air typing systems. -
dc.identifier.bibliographicCitation ACM Symposium on Virtual Reality Software and Technology -
dc.identifier.doi 10.1145/3385956.3418963 -
dc.identifier.scopusid 2-s2.0-85095815844 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/78003 -
dc.language 영어 -
dc.publisher Association for Computing Machinery -
dc.title Characterizing In-Air Eyes-Free Typing Movements in VR -
dc.type Conference Paper -
dc.date.conferenceDate 2020-11-01 -

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