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심재영

Sim, Jae-Young
Visual Information Processing Lab.
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Vector quantization of 3D point clouds

Alternative Title
3차원 포인트 군의 벡터 양자화
Author(s)
Sim, Jae-YoungKim, Chang-SuLee, Sang-Uk
Issued Date
2005-10-24
DOI
10.1117/12.630338
URI
https://scholarworks.unist.ac.kr/handle/201301/35817
Fulltext
https://www.spiedigitallibrary.org/conference-proceedings-of-spie/6015/1/Vector-quantization-of-3-D-point-clouds/10.1117/12.630338.full
Citation
Multimedia Systems and Applications VIII
Abstract
A geometry compression algorithm for 3-D QSplat data using vector quantization (VQ) is proposed in this work. The positions of child spheres are transformed to the local coordinate system, which is determined by the parent children relationship. The coordinate transform makes child positions more compactly distributed in 3-D space, facilitating effective quantization. Moreover, we develop a constrained encoding method for sphere radii, which guarantees hole-free surface rendering at the decoder side. Simulation results show that the proposed algorithm provides a faithful rendering quality even at low bitrates.
Publisher
Multimedia Systems and Applications VIII
ISSN
0277-786X

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