LATIN 2016 (12th Latin American Theoretical Informatics Symposium), pp.110 - 122
Abstract
We establish tight bounds for beacon-based coverage problems. In particular, we show that (Formula Presented) beacons are always sufficient and sometimes necessary to cover a simple rectilinear polygon P with n vertices. When P is monotone and rectilinear, we prove that this bound becomes (Formula Presented). We also present an optimal linear-time algorithm for computing the beacon kernel of P.
Publisher
LATIN 2016 (12th Latin American Theoretical Informatics Symposium)