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OakleyIan

Oakley, Ian
Interactions Lab.
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dc.citation.conferencePlace UK -
dc.citation.conferencePlace London, UK -
dc.citation.endPage 45 -
dc.citation.startPage 32 -
dc.citation.title 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017 -
dc.contributor.author Dionisio, Mara -
dc.contributor.author Bala Paulo -
dc.contributor.author Nisi, Valentina -
dc.contributor.author Oakley, Ian -
dc.contributor.author Nunes, Nuno -
dc.date.accessioned 2023-12-19T17:38:21Z -
dc.date.available 2023-12-19T17:38:21Z -
dc.date.created 2018-04-14 -
dc.date.issued 2017-12-14 -
dc.description.abstract The availability of depth sensing technology in smartphones and tablets adds spatial awareness as an interaction modality to mobile entertainment experiences and showcases the potential of Mixed Reality (MR) for creating immersive and engaging experiences in real world contexts. However, the lack of design knowledge about interactions within MR represents a barrier to creating effective entertainment experiences. Faced with this challenge, we contribute a study of three navigation styles (NS) for MR experiences shown on a handheld device. The navigation styles range from fully virtual, through a mixed style that involves both on-screen and in-world activity, to fully real navigation. Our findings suggest that when designing an MR experience, the navigation style deployed should reflect the context, content and required interactions. For our MR experience, “The Old Pharmacy”, with its specific content, context and required interactions, results show that navigation styles relying on in-world activity leads to higher levels of Presence, Immersion and Flow. -
dc.identifier.bibliographicCitation 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, pp.32 - 45 -
dc.identifier.doi 10.1007/978-3-319-76270-8_3 -
dc.identifier.issn 0302-9743 -
dc.identifier.scopusid 2-s2.0-85043495040 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/34276 -
dc.identifier.url https://link.springer.com/chapter/10.1007%2F978-3-319-76270-8_3 -
dc.language 영어 -
dc.publisher 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017 -
dc.title Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience -
dc.type Conference Paper -
dc.date.conferenceDate 2017-12-14 -

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