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Robust mean field games for coupled Markov jump linear systems

Author(s)
Moon, JunBasar, Tamer
Issued Date
2016-07
DOI
10.1080/00207179.2015.1129560
URI
https://scholarworks.unist.ac.kr/handle/201301/19454
Fulltext
http://www.tandfonline.com/doi/full/10.1080/00207179.2015.1129560
Citation
INTERNATIONAL JOURNAL OF CONTROL, v.89, no.7, pp.1367 - 1381
Abstract
We consider robust stochastic large population games for coupled Markov jump linear systems (MJLSs). The N agents' individual MJLSs are governed by different infinitesimal generators, and are affected not only by the control input but also by an individual disturbance (or adversarial) input. The mean field term, representing the average behaviour of N agents, is included in the individual worst-case cost function to capture coupling effects among agents. To circumvent the computational complexity and analyse the worst-case effect of the disturbance, we use robust mean field game theory to design low-complexity robust decentralised controllers and to characterise the associated worst-case disturbance. We show that with the individual robust decentralised controller and the corresponding worst-case disturbance, which constitute a saddle-point solution to a generic stochastic differential game for MJLSs, the actual mean field behaviour can be approximated by a deterministic function which is a fixed-point solution to the constructed mean field system. We further show that the closed-loop system is uniformly stable independent of N, and an approximate optimality can be obtained in the sense of epsilon-Nash equilibrium, where epsilon can be taken to be arbitrarily close to zero as N becomes sufficiently large. A numerical example is included to illustrate the results
Publisher
TAYLOR & FRANCIS LTD
ISSN
0020-7179
Keyword (Author)
Mean field gamesMarkov jump linear systemsstochastic zero-sum differential gamesLQG control
Keyword
STOCHASTIC MULTIAGENT SYSTEMSPARAMETERSBEHAVIORAGENTS

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