2021-01 | Investigating Physical Interaction with Digital Data through the Materialization of Email Handling | Kim, Juntae; Self, James; Park, Young-Woo | ARTICLE | 6 |
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2020-12 | Everyday Design-Driven Innovation: Exploring meaning change in IKEA hacking | Han, Ga-eul; Jeong, Yunwoo; Self, James | ARTICLE | 4 |
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2020-03 | Conference Review | Self, James | ARTICLE | 4 |
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2019-09 | Interdisciplinary: challenges and opportunities for design education | Self, James; Evans, Mark; Jun, Thomas, et al | ARTICLE | 574 |
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2019-09 | Rich Unboxing Experiences: Complexity in Product Packaging and its Influence upon Product Expectations | Bea, Jieun; Self, James; Kim, Chajoong | ARTICLE | 298 |
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2019-07 | Communication through design sketches: Implications for stakeholder interpretation during concept design | Self, James A. | ARTICLE | 657 |
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2019-05 | Afforded exploration: An approach to novel yet understandable product experiences | Lee, Soyeon; Self, James | ARTICLE | 315 |
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2018-11 | Design Constraints and Their Influence upon Design Outcome | Kim, Taewan; Self, James; Hong, Hwajung | ARTICLE | 369 |
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2018-05 | Exploring the First Momentary Unboxing Experience with Aesthetic Interaction | Kim, Chajoong; Self, James; Bae, Jieun | ARTICLE | 1079 |
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2018-02 | COVALENT, a method for co-designing value exchange in community-centred design | Park, Yoonyee; Baek, Joon Sang; Self, James | ARTICLE | 722 |
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2017-09 | Interdisciplinarity in design education: understanding the undergraduate student experience | Self, James; Baek, Joon Sang | ARTICLE | 1067 |
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2017-03 | Resolving wicked problems: Appositional reasoning and sketch representation. | Self, James | ARTICLE | 575 |
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2017-02 | Mode-of-use Innovation in Interactive Product Development | Jeong, Geehyuk; Self, James | ARTICLE | 689 |
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2016-06 | A comparison of digital and conventional sketching: implications for conceptual design ideation | Self, James; Evans, Mark; Kim, Eun Jin | ARTICLE | 859 |
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2016-06 | Why is Sketching (Still) Important (To Design)? | Self, James; Eujin Pei | ARTICLE | 512 |
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2016-02 | Retrospective Automotive Design and Innovative Meaning Making: The influence of retro design features | Goo, Kyohwe; Self, James; Jeong, Yunwoo | ARTICLE | 962 |
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2015-12 | Perceptions of Complexity in Design Representation: Implications for an Understanding of Design Practice | Self, James; Lee, Seong-geun; Bang, Hyeonseok | ARTICLE | 939 |
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2014-12 | Mind the Gap: Perceptions of Design Awards from the Wild | Self, James | ARTICLE | 957 |
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2014-08 | Reflecting on Design Sketching: Implications for Problem-Framing and Solution-focused Conceptual Ideation | Self, James; Pei, Eujin | ARTICLE | 758 |
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2014-07 | Tools of Design Representation and Conceptual Design Practices | Self, James | ARTICLE | 513 |
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