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dc.citation.endPage 203 -
dc.citation.number 1 -
dc.citation.startPage 193 -
dc.citation.title TELEMATICS AND INFORMATICS -
dc.citation.volume 32 -
dc.contributor.author Jung, Yoonhyuk -
dc.contributor.author Pawlowski, Suzanne -
dc.date.accessioned 2023-12-22T01:41:15Z -
dc.date.available 2023-12-22T01:41:15Z -
dc.date.created 2014-11-21 -
dc.date.issued 2015-02 -
dc.description.abstract In order to expand our understanding of user innovation and entrepreneurship in emerging Web environments, this study examines users' entrepreneurial cognition in virtual space. We explore this topic in the social virtual world of Second Life, where user-to-user sales of virtual goods have spurred new entrepreneurial ventures and a burgeoning in-world economy. Although users' consumption of virtual goods has been examined in several studies, user entrepreneurship, or the creation/sales of virtual goods, has received scant attention. The study elicits the social representations of 'virtual entrepreneurship' of entrepreneurs in those worlds. To understand the meanings of virtual entrepreneurship we conducted interviews with 24 virtual entrepreneurs. Using core-periphery analysis, we identified a structure of the representation of virtual entrepreneurship consisting of 3 core conceptual components (Self-supporting, Widespread virtual business, and Social nature of business) and 12 peripheral concepts. This exploratory research contributes initial insights into the cognitive underpinnings of entrepreneurship in the emerging virtual economy. -
dc.identifier.bibliographicCitation TELEMATICS AND INFORMATICS, v.32, no.1, pp.193 - 203 -
dc.identifier.doi 10.1016/j.tele.2014.07.002 -
dc.identifier.issn 0736-5853 -
dc.identifier.scopusid 2-s2.0-84922337701 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/9161 -
dc.identifier.url https://www.sciencedirect.com/science/article/pii/S073658531400046X?via%3Dihub -
dc.identifier.wosid 000343377700018 -
dc.language 영어 -
dc.publisher Elsevier BV -
dc.title The meaning of virtual entrepreneurship in social virtual worlds -
dc.type Article -
dc.description.isOpenAccess FALSE -
dc.relation.journalWebOfScienceCategory Information Science & Library Science -
dc.relation.journalResearchArea Information Science & Library Science -
dc.description.journalRegisteredClass ssci -
dc.description.journalRegisteredClass scopus -
dc.subject.keywordAuthor User entrepreneurship -
dc.subject.keywordAuthor User innovation -
dc.subject.keywordAuthor Virtual entrepreneurship -
dc.subject.keywordAuthor Virtual economy -
dc.subject.keywordAuthor Social representation -
dc.subject.keywordAuthor Core-periphery analysis -
dc.subject.keywordPlus REPRESENTATIONS -
dc.subject.keywordPlus COMMUNITIES -
dc.subject.keywordPlus TECHNOLOGY -
dc.subject.keywordPlus INNOVATION -
dc.subject.keywordPlus DISCOURSE -
dc.subject.keywordPlus SECURITY -
dc.subject.keywordPlus USERS -
dc.subject.keywordPlus NEEDS -
dc.subject.keywordPlus CORE -

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