There are no files associated with this item.
Cited time in
Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.citation.number | 4 | - |
| dc.citation.startPage | P04034 | - |
| dc.citation.title | JOURNAL OF INSTRUMENTATION | - |
| dc.citation.volume | 18 | - |
| dc.contributor.author | Abud, A. Abed | - |
| dc.contributor.author | Cheon, Y. | - |
| dc.contributor.author | Chung, Moses | - |
| dc.contributor.author | Kwak, D. | - |
| dc.contributor.author | Moon, S.H. | - |
| dc.date.accessioned | 2026-04-23T16:30:40Z | - |
| dc.date.available | 2026-04-23T16:30:40Z | - |
| dc.date.created | 2026-04-23 | - |
| dc.date.issued | 2023-04 | - |
| dc.description.abstract | The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype. | - |
| dc.identifier.bibliographicCitation | JOURNAL OF INSTRUMENTATION, v.18, no.4, pp.P04034 | - |
| dc.identifier.doi | 10.1088/1748-0221/18/04/P04034 | - |
| dc.identifier.issn | 1748-0221 | - |
| dc.identifier.scopusid | 2-s2.0-85160013107 | - |
| dc.identifier.uri | https://scholarworks.unist.ac.kr/handle/201301/91506 | - |
| dc.identifier.url | https://iopscience.iop.org/article/10.1088/1748-0221/18/04/P04034 | - |
| dc.identifier.wosid | 000986658100009 | - |
| dc.language | 영어 | - |
| dc.publisher | IOP PUBLISHING LTD | - |
| dc.title | Highly-parallelized simulation of a pixelated LArTPC on a GPU | - |
| dc.type | Article | - |
| dc.description.isOpenAccess | TRUE | - |
| dc.type.docType | Article | - |
| dc.description.journalRegisteredClass | scie | - |
| dc.description.journalRegisteredClass | scopus | - |
Items in Repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Tel : 052-217-1403 / Email : scholarworks@unist.ac.kr
Copyright (c) 2023 by UNIST LIBRARY. All rights reserved.
ScholarWorks@UNIST was established as an OAK Project for the National Library of Korea.