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Chung, Moses
Intense Beam and Accelerator Lab.
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dc.citation.number 4 -
dc.citation.startPage P04034 -
dc.citation.title JOURNAL OF INSTRUMENTATION -
dc.citation.volume 18 -
dc.contributor.author Abud, A. Abed -
dc.contributor.author Cheon, Y. -
dc.contributor.author Chung, Moses -
dc.contributor.author Kwak, D. -
dc.contributor.author Moon, S.H. -
dc.date.accessioned 2026-04-23T16:30:40Z -
dc.date.available 2026-04-23T16:30:40Z -
dc.date.created 2026-04-23 -
dc.date.issued 2023-04 -
dc.description.abstract The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype. -
dc.identifier.bibliographicCitation JOURNAL OF INSTRUMENTATION, v.18, no.4, pp.P04034 -
dc.identifier.doi 10.1088/1748-0221/18/04/P04034 -
dc.identifier.issn 1748-0221 -
dc.identifier.scopusid 2-s2.0-85160013107 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/91506 -
dc.identifier.url https://iopscience.iop.org/article/10.1088/1748-0221/18/04/P04034 -
dc.identifier.wosid 000986658100009 -
dc.language 영어 -
dc.publisher IOP PUBLISHING LTD -
dc.title Highly-parallelized simulation of a pixelated LArTPC on a GPU -
dc.type Article -
dc.description.isOpenAccess TRUE -
dc.type.docType Article -
dc.description.journalRegisteredClass scie -
dc.description.journalRegisteredClass scopus -

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