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Fail to win: How schadenfreude and competitive traits predict download intention in mobile game fail ads

Author(s)
Moon, JoonhyunKim, YeolibChoi, BoreumChoi, Hanbyul
Issued Date
2026-03
DOI
10.1002/mar.70130
URI
https://scholarworks.unist.ac.kr/handle/201301/90790
Fulltext
https://onlinelibrary.wiley.com/doi/10.1002/mar.70130
Citation
Psychology & Marketing
Abstract
In mobile game advertising, failure‐depicting advertisements, which intentionally showcase unsuccessful gameplay scenarios,
have emerged as an unexpectedly effective promotional strategy. This study examines the psychological mechanisms underlying the effectiveness of fail advertisements, with particular attention to the emotional response of schadenfreude and the
influence of individual differences in competitiveness. Drawing on prior research on schadenfreude and Trait Activation
Theory, we propose that schadenfreude experienced in response to fail ads is positively related to individual competitiveness
and is, in turn, associated with higher download intention. We conducted two vignette‐based experimental studies to test this
theoretical framework. Study 1 (N = 241) demonstrates that hypercompetitiveness predicts schadenfreude, which in turn
impacts download intention, while general competitiveness only influences schadenfreude indirectly through hypercompetitiveness. Study 2 (N = 247) extends these findings by showing that perceived game difficulty moderates the experience of
schadenfreude, such that failures occurring in reasonably challenging scenarios are associated with greater schadenfreude than
those in extremely difficult ones. These findings contribute to the literature on the impact of schadenfreude and individual
competitiveness on consumer responses. Marketers can enhance ad effectiveness by calibrating difficulty and targeting
hypercompetitive consumers with fail‐based narratives.
Publisher
WILEY
ISSN
0742-6046
Keyword (Author)
download intentionhypercompetitivenessmobile game fail adsschadenfreudetrait activation theorytrait competitiveness
Keyword
CONSUMER RESPONSESDARK TRIADATTITUDECONSTRUCTIONMISFORTUNEEXPERIENCERESENTMENTEMOTIONSSYMPATHYENVY

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