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공태식

Gong, Taesik
Ubiquitous AI Lab
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dc.citation.conferencePlace CN -
dc.citation.title ACM CHI Conference on Human Factors in Computing Systems -
dc.contributor.author Gong, Taesik -
dc.contributor.author Cho, H. -
dc.contributor.author Lee, B. -
dc.contributor.author Lee, S.-J. -
dc.date.accessioned 2024-11-08T16:35:07Z -
dc.date.available 2024-11-08T16:35:07Z -
dc.date.created 2024-11-08 -
dc.date.issued 2018-04-21 -
dc.description.abstract We use smartphones and their apps for almost every daily activity. For instance, to purchase a bottle of water online, a user has to unlock the smartphone, find the right e-commerce app, search the name of the water product, and finally place an order. This procedure requires manual, often cumbersome, input of a user, but could be significantly simplified if the smartphone can identify an object and automatically process this routine. We present Knocker, an object identification technique that only uses commercial off-the-shelf smartphones. The basic idea of Knocker is to leverage a unique set of responses that occur when a user knocks on an object with a smartphone, which consist of the generated sound from the knock and the changes in accelerometer and gyroscope values. Knocker employs a machine learning classifier to identify an object from the knock responses. A user study was conducted to evaluate the feasibility of Knocker with 14 objects in both quiet and noisy environments. The result shows that Knocker identifies objects with up to 99.7% accuracy. Copyright held by the owner/author(s). -
dc.identifier.bibliographicCitation ACM CHI Conference on Human Factors in Computing Systems -
dc.identifier.doi 10.1145/3170427.3188514 -
dc.identifier.scopusid 2-s2.0-85052016773 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/84401 -
dc.language 영어 -
dc.publisher Association for Computing Machinery -
dc.title Identifying everyday objects with a smartphone knock -
dc.type Conference Paper -
dc.date.conferenceDate 2018-04-21 -

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