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DC Field | Value | Language |
---|---|---|
dc.citation.conferencePlace | US | - |
dc.citation.conferencePlace | Washington D.C. | - |
dc.citation.endPage | 273 | - |
dc.citation.startPage | 265 | - |
dc.citation.title | AHFE International Conference on Interdisciplinary Practice in Industrial Design, 2019 | - |
dc.contributor.author | Yang, Jihyeon | - |
dc.contributor.author | Jeon, Hwisu | - |
dc.contributor.author | Tufail, Muhammad | - |
dc.contributor.author | Kim, KwanMyung | - |
dc.date.accessioned | 2024-02-01T00:06:33Z | - |
dc.date.available | 2024-02-01T00:06:33Z | - |
dc.date.created | 2019-07-16 | - |
dc.date.issued | 2019-07-24 | - |
dc.description.abstract | This study presents a design development case in which a critical design problem raised in a commercialization process was solved through design exploration based on scientific experiments. A critical usability problem-solving case of MazeCube is described. MazeCube is a toy designed for commercialization via testing and experiment without compromising the functionality and aesthetics of the design. During the usability test with working prototypes, a critical usability problem was found. As such, several working principles were considered to solve the problem. The purpose was to select the appropriate one to adopt and conducted a series of experiments to verify and to determine the design specification of the implementation. This study demonstrates how usability testing and design exploration can be incorporated into a design process to improve the finished design more user-friendly. This study concludes that the case can be considered as an example of research-driven design. | - |
dc.identifier.bibliographicCitation | AHFE International Conference on Interdisciplinary Practice in Industrial Design, 2019, pp.265 - 273 | - |
dc.identifier.doi | 10.1007/978-3-030-20470-9_28 | - |
dc.identifier.issn | 2194-5357 | - |
dc.identifier.scopusid | 2-s2.0-85067628590 | - |
dc.identifier.uri | https://scholarworks.unist.ac.kr/handle/201301/79467 | - |
dc.identifier.url | https://link.springer.com/chapter/10.1007%2F978-3-030-20470-9_28 | - |
dc.language | 영어 | - |
dc.publisher | AHFE | - |
dc.title | A Critical Usability Problem-Solving Case of MazeCube Through Design Exploration Based on Scientific Experiments | - |
dc.type | Conference Paper | - |
dc.date.conferenceDate | 2019-07-24 | - |
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