File Download

There are no files associated with this item.

  • Find it @ UNIST can give you direct access to the published full text of this article. (UNISTARs only)
Related Researcher

정두영

Jung, Dooyoung
Healthcare Lab.
Read More

Views & Downloads

Detailed Information

Cited time in webofscience Cited time in scopus
Metadata Downloads

Full metadata record

DC Field Value Language
dc.citation.conferencePlace IT -
dc.citation.endPage 161 -
dc.citation.startPage 157 -
dc.citation.title 5th International Conference on Pervasive Computing Paradigms for Mental Health, MindCare 2015 -
dc.contributor.author Jung, Dooyoung -
dc.contributor.author Kim, Eun Young -
dc.contributor.author Jeong, Seong Hoon -
dc.contributor.author Hahm, Bong-Jin -
dc.date.accessioned 2023-12-19T22:06:15Z -
dc.date.available 2023-12-19T22:06:15Z -
dc.date.created 2016-09-06 -
dc.date.issued 2015-09-24 -
dc.description.abstract Although problems with online game use are gaining concerns, high-risk traits associated with excessive online gaming are not yet understood. Immersive tendency was suggested as the personality trait to behave playfully and to become involved in continuous stimuli. Because immersive tendency can be assessed through everyday activities, it may be used to find a risk group for excessive online gaming. We investigated the difference in immersive tendency, problematic online gaming, and problematic Internet use between 21 male university students with excessive online gaming and 21 matched controls. Higher immersive tendency was observed in participants with excessive online gaming. The immersive tendency can reflect an individual’s susceptibility to excessive online gaming. -
dc.identifier.bibliographicCitation 5th International Conference on Pervasive Computing Paradigms for Mental Health, MindCare 2015, pp.157 - 161 -
dc.identifier.doi 10.1007/978-3-319-32270-4_16 -
dc.identifier.issn 1865-0929 -
dc.identifier.scopusid 2-s2.0-84964039161 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/35479 -
dc.identifier.url http://link.springer.com/chapter/10.1007%2F978-3-319-32270-4_16 -
dc.language 영어 -
dc.publisher 5th International Conference on Pervasive Computing Paradigms for Mental Health, MindCare 2015 -
dc.title Higher Immersive Tendency in Male University Students with Excessive Online Gaming -
dc.type Conference Paper -
dc.date.conferenceDate 2015-09-24 -

qrcode

Items in Repository are protected by copyright, with all rights reserved, unless otherwise indicated.