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DC Field | Value | Language |
---|---|---|
dc.citation.endPage | 725 | - |
dc.citation.number | 1 | - |
dc.citation.startPage | 715 | - |
dc.citation.title | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS | - |
dc.citation.volume | 25 | - |
dc.contributor.author | Sicat, Ronell | - |
dc.contributor.author | Li, Jiabao | - |
dc.contributor.author | Choi, JunYoung | - |
dc.contributor.author | Cordeil, Maxime | - |
dc.contributor.author | Jeong, Won-Ki | - |
dc.contributor.author | Bach, Benjamin | - |
dc.contributor.author | Pfister, Hanspeter | - |
dc.date.accessioned | 2023-12-21T19:44:52Z | - |
dc.date.available | 2023-12-21T19:44:52Z | - |
dc.date.created | 2018-11-19 | - |
dc.date.issued | 2019-01 | - |
dc.description.abstract | This paper presents DXR, a toolkit for building immersive data visualizations based on the Unity development platform. Over the past years, immersive data visualizations in augmented and virtual reality (AR, VR) have been emerging as a promising medium for data sense-making beyond the desktop. However, creating immersive visualizations remains challenging, and often require complex low-level programming and tedious manual encoding of data attributes to geometric and visual properties. These can hinder the iterative idea-to-prototype process, especially for developers without experience in 3D graphics, AR, and VR programming. With DXR, developers can efficiently specify visualization designs using a concise declarative visualization grammar inspired by Vega-Lite. DXR further provides a GUI for easy and quick edits and previews of visualization designs in-situ, i.e., while immersed in the virtual world. DXR also provides reusable templates and customizable graphical marks, enabling unique and engaging visualizations. We demonstrate the flexibility of DXR through several examples spanning a wide range of applications. | - |
dc.identifier.bibliographicCitation | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.25, no.1, pp.715 - 725 | - |
dc.identifier.doi | 10.1109/TVCG.2018.2865152 | - |
dc.identifier.issn | 1077-2626 | - |
dc.identifier.scopusid | 2-s2.0-85052630008 | - |
dc.identifier.uri | https://scholarworks.unist.ac.kr/handle/201301/25219 | - |
dc.identifier.url | https://ieeexplore.ieee.org/document/8440858 | - |
dc.identifier.wosid | 000452640000068 | - |
dc.language | 영어 | - |
dc.publisher | IEEE COMPUTER SOC | - |
dc.title | DXR: A Toolkit for Building Immersive Data Visualizations | - |
dc.type | Article | - |
dc.description.isOpenAccess | FALSE | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Software Engineering | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.subject.keywordAuthor | Augmented Reality | - |
dc.subject.keywordAuthor | Data visualization | - |
dc.subject.keywordAuthor | Graphical user interfaces | - |
dc.subject.keywordAuthor | Immersive Analytics | - |
dc.subject.keywordAuthor | Immersive Visualization | - |
dc.subject.keywordAuthor | Libraries | - |
dc.subject.keywordAuthor | Programming | - |
dc.subject.keywordAuthor | Three-dimensional displays | - |
dc.subject.keywordAuthor | Tools | - |
dc.subject.keywordAuthor | Virtual Reality | - |
dc.subject.keywordAuthor | Visualization | - |
dc.subject.keywordAuthor | Visualization Toolkit | - |
dc.subject.keywordPlus | DOMAIN-SPECIFIC LANGUAGE | - |
dc.subject.keywordPlus | DESIGN | - |
dc.subject.keywordPlus | VEGA | - |
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