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dc.citation.endPage 531 -
dc.citation.number 4 -
dc.citation.startPage 525 -
dc.citation.title 대한인간공학회지 -
dc.citation.volume 31 -
dc.contributor.author Jo, Chun Ik -
dc.contributor.author Lim, Ji Hyoun -
dc.contributor.author Park, Jun -
dc.date.accessioned 2023-12-22T04:46:28Z -
dc.date.available 2023-12-22T04:46:28Z -
dc.date.created 2015-09-09 -
dc.date.issued 2012-08 -
dc.description.abstract Objective: The aim of this study is to investigate learnability of gestures-commands pair when people use gestures to control a device. Background: In vision-based gesture recognition system, selecting gesture-command pairing is critical for its usability in learning. Subjective preference and its agreement score, used in previous study(Lim et al., 2012) was used to group four gesture-command pairings. To quantify the learnability, two learning models, average time model and marginal time model, were used. Method: Two sets of eight gestures, total sixteen gestures were listed by agreement score and preference data. Fourteen participants divided into two groups, memorized each set of gesture-command pair and performed gesture. For a given command, time to recall the paired gesture was collected. Results: The average recall time for initial trials were differed by preference and agreement score as well as the learning rate R driven by the two learning models. Conclusion: Preference rate agreement score showed influence on learning of gesture-command pairs. Application: This study could be applied to any device considered to adopt gesture interaction system for device control. -
dc.identifier.bibliographicCitation 대한인간공학회지, v.31, no.4, pp.525 - 531 -
dc.identifier.issn 1229-1684 -
dc.identifier.uri https://scholarworks.unist.ac.kr/handle/201301/17219 -
dc.language 한국어 -
dc.publisher 대한인간공학회 -
dc.title The effect of gesture-command pairing condition on learnability when interacting with TV -
dc.type Article -
dc.description.journalRegisteredClass kci -
dc.description.journalRegisteredClass other -

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