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Ambivalent effects of display curvature on smartphone usability

Author(s)
Yi, JihhyeonPark, SungryulKyung, Gyouhyung
Issued Date
2019-07
DOI
10.1016/j.apergo.2019.02.002
URI
https://scholarworks.unist.ac.kr/handle/201301/26090
Fulltext
https://www.sciencedirect.com/science/article/pii/S0003687019300389?via%3Dihub
Citation
APPLIED ERGONOMICS, v.78, pp.13 - 25
Abstract
The current study examined the effects of display curvature and hand length on various smartphone usability measures. In total, 20 young participants completed reading, image viewing, video watching, calling, and texting using four smartphone devices with distinct display curvatures. Diverse usability measures related to these tasks were obtained. The four curvatures (flat, horizontally convex, vertically concave, and horizontally concave) each demonstrated both beneficial and detrimental effects; however, hand size effects were non-significant across all usability measures. No single fixed display curvature was found to be beneficial across all considered smartphone usability measures, indicating multiple curvatures (e.g. combinations of flat and vertically concave curvatures) are required from a single smartphone model rather than a single fixed curvature to improve an overall smartphone usability. Such varying curvatures are feasible with bendable displays. Comprehensive usability evaluations, especially focusing on grip comfort and image distortion, are needed when applying display curvatures on small devices.
Publisher
Elsevier BV
ISSN
0003-6870
Keyword (Author)
Smartphone usabilityTypingEye discomfortPresenceImage distortionGrip comfort
Keyword
AGEBUTTON SIZESCREEN SIZEHUMAN HANDPERFORMANCEZONETASK

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