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VigneronAntoine

Vigneron, Antoine
Geometric Algorithms Lab.
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A Faster Algorithm for Computing Motorcycle Graphs

Author(s)
Vigneron, AntoineYan, Lie
Issued Date
2014-10
DOI
10.1007/s00454-014-9625-2
URI
https://scholarworks.unist.ac.kr/handle/201301/19930
Fulltext
http://link.springer.com/article/10.1007%2Fs00454-014-9625-2
Citation
DISCRETE & COMPUTATIONAL GEOMETRY, v.52, no.3, pp.492 - 514
Abstract
We present a new algorithm for computing motorcycle graphs that runs in time for any , improving on all previously known algorithms. The main application of this result is to computing the straight skeleton of a polygon. It allows us to compute the straight skeleton of a non-degenerate polygon with holes in expected time. If all input coordinates are -bit rational numbers, we can compute the straight skeleton of a (possibly degenerate) polygon with holes in expected time. In particular, it means that we can compute the straight skeleton of a simple polygon in expected time if all input coordinates are -bit rationals, while all previously known algorithms have worst-case running time
Publisher
SPRINGER
ISSN
0179-5376

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